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Pretty good, but there's a game-breaking bug with the pause function. If you pause the game, then click outside of the window, it gets stuck in pause mode. Pressing Enter to unpause advances the game by one frame, but it also ticks down the timer by one. So after about 200 or so presses, regardless of where you are, you're dead. And after that point, the game gets stuck in a loop and won't go back to where it was. I'd made it to the third screen of level 1 before this bug bit me.

I applaud the Nintendo Hard idea, but let's make the game Nintendo Hard because of challenge, not bugs, eh? ;)

SinclairStrange responds:

Mmm, I tried last night to re-create the bug on here and offline and I just can't do it? So that's a big puzzle to me. I'll look into it further but I can't see anything wrong. (Isn't that always the case sometimes.) Sorry about it happening to you though :(

Pretty good.

Pretty good overall, but one thing I think you could have added that would be helpful is other pictures to help describe what you're talking about. I know I was getting a little confused when you were talking about aligning the progress bars.

Also, using Windows keyboard shortcuts could be confusing to those of us who use Macs to generate Flash movies.

Other than that, nice job. Way to include the actionscript too, most new flash designers have trouble figuring out actionscript unless they've coded before.

RejectProductions responds:

Sorry to you if you had to use a Mac! I hope you figured it out somehow, I'll think of that next time! Sorry again!

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